First of all this update is a few days overdue, I spent all of day 10 working on coding and since then I have been travelling the last couple of days so I haven't got around to doing an update until now, sorry for the inconvenience.
Day10 went well I managed to tidy up my Mesa patch series and send off a first attempt at implementing ARB_arrays_of_arrays [1], this first series allows code to be compiled and run when linking is not needed between shaders. I will continue working on the linking code and will provide an update once a second series is ready to finish off the arrays of arrays Mesa implementation.

As for the piglit tests I have submitted a large number of compile tests for review, I've got a few execution tests in progress and I have a few geometry shader tests still to write.
All in all I'm very happy with the progress I've made over the past two weeks and I'd like to thank you all again for the opportunity to work on Mesa as an independent developer.